Changelog v.06
V.06
Removed the option to kill Yuki;
Removed the option to kill Hecate;
Removed the option of refuse Athena;
Gilpar gain increased;
Add a lot of new events;
Add new H-scenes;
Add new itens;
Add new skills;
Add new monsters;
Add new characters;
A lot of story progression;
A lot of bugfix (sorry for the buggy v.05).
Notes
Heya! Your shameless dev here with some cool infos:
-If you game seens too fast, active the FPS Synch in the Options menu.
-If the game is too hard because the enemies level progression, you can change the difficult in the Options menu.
-My english is work in progress, and i'm trying to not depend that much of translators.
-I'm getting better on imagem editing to bring better quality imagens, even it being promped.
-The bugs in version v.05 have been fixed, but you need to load a save from before the bug to see the effects. Sorry about that.
-Congrats to me! It's the 6 month since i started making games knowing nothing about game dev! Great results for half a year experience, huh? And it will get even better! Yeey!
-The AI images are just 10% of the entire work on the game. Try it and have fun, you can skip the AI cg scenes if you want.
You can explore a dungeon;
Upgrade your village;
Buy new buildings;
Gather materials;
Explore dangerous places full of monsters;
Craft potions;
Improve your gear with the blacksmith;
Treasure hunting;
Fishing to relax;
Know friends and foes;
And make decisive choices!
What can be more fun than that?! Don't answer this.
About the update 06.
You need to pay the 60$ tier to see all content in this ver-NAH, kidding, kidding.
In v.06 i played around with a VN style for the events, letting you take a break of gathering materials, exploring the dungeon, hunting treasure, getting money, killing monsters and... Well, the good and old grinding way that we all love.
On this version you will have only a few fights, depending on the past decisions you did in the game at now. Per exemple, if you nailed in the Noble Council, you will have only 1 Noble House as enemy. But if you was not that well... Some fights awaits you.
This time i took a day off to relax before testing the game. I played it all from the begning at the end of this version. Of course, with a clean save, everything flowed smooth, BUT, with old saves, some bugs can happen(i do hope not). Let me know if you find some bug, i will try to fix it ASAP.
About the game in general.
Some of you know, mostly the veterans, that some events with the girls are hidden around the maps. If you did not know, well, now you do. Take your time before upgrading the village. Take a time to explore the nice places with the girls, like a lake or the beach. The events will active if you have the right girl for that event in your party.
Some help for new Explorers.
-The Ancient bow quest: You will find a hole on the ground near the lake at the forest, go for it and try to find the bow.
-Mercenary quest: Freya will be back from hunting after you upgrade the village.
-If you are lost and don't know what to do, talk to the people in the village from time to time.
-The crops grow faster if you stay still looking at them. Why? Because plants have feelings too!
-How to get money for the village? Sell the crates of your haverst season! And from the taxes that you get automaticly.
-The end game monsters are in the dungeon. If you can beat the monsters in the last floor of the dungeon, you can beat any enemy in the game. Just remember about the level progression.
-More buildings for the village means more taxes or new allies and events.
-Don't rush through the village upgrades, every new upgrade there's new hidden events in the village map, and you will lose these events from one upgrade to another.
With all this said, you are ready to start the new version, v.06!
Have fun~~
Files
Get Dungeon Explorers
Dungeon Explorers
Explore Dungeon, Conquer Girls, Fight Monsters, Build a Village
Status | Released |
Author | C.M.Cas Games |
Genre | Role Playing |
Tags | Adult, ai-cg, Dungeon Crawler, Erotic, harem, Management, Porn, Romance, RPG Maker |
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- BugreportMay 16, 2024
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