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A escaped slave seeks revenge against the masters, but first he must gather a warband to go to war.

Updated 9 days ago
Published 13 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorC.M.Cas Games
GenreRole Playing, Adventure
TagsAdult, ai-cg, Dungeon Crawler, Fantasy, Indie, Male protagonist, Romance, RPG Maker

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v.02 Dungeon Explorers - C.M.Cas Games.rar 599 MB

Comments

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Muy divertido el juego amigo, felicidades, espero que vengan más actualizaciones, vi que otros tenían preguntas y sugerencias similares a las mías, mis mejores deseos y continúa con este juego. 🤜🤛

Gracias!

Thanks friend, but where does this girl I spare in the forest stay to talk to her? 

(4 edits)

If you spared her, she will show up in the village some time later.

Have fun.

(1 edit)

Hiciste todo, actualicé la Villa, la derroté en el bosque y la salvé, pero busqué en todo el bosque y no encontré nada, ¡el único ser vivo que se mueve es una pequeña hada que cura!

Se la vences y salvas, serás teleportado/a a la posada en el pueblo. Ella permanecerá allí durmiendo por un tiempo. Visítala varias veces e intenta hablar con ella. En algún momento te preguntará si quieres que se una a ti.

I have a question, how can I join guilds or have more members on my team?

Besides Mervina, you can have 3 other followers at the moment.

You can recruit the mercenary orc at the mercenary camp.
You can do a quest to Stella and find another follower.
After the village upgrade, you can try to find another member exploring the Forest map. Defeat her and spare her, then talk some times with her, and she'll offer to join you.

You can't join the guild in this game version. Will come in future updates.


Good game.


With affection;
C.M.Cas Games

How to get Mervina back into the group after she leaves to plant?

Sup, Steffan!

Talk with her in the village some times. After she leave the street, you'll find her in the Pawn Shop. Talk with her there, and she will join you.

Hope you're having fun!


With affection;
C.M.Cas Games

Hello, I started playing recently, and opening the game folder I realized that it has some files with language acronyms, is it possible to change the language?, if so, could you tell me how?

(2 edits)

Hi, Steffan! Good?

No, theres no language change options. 

Maybe in my future games i can add this option to play in my mother language or english, but not in this one.

Thank you for your post. Have a good game.


With affection;
C.M.Cas Games

Olá, gostaria de fazer uma pequena pergunta se possível, no início do jogo, o que cada resposta muda na criação do personagem?

Buenas, Richard!

No update que está por vir terá explicação de cada escolha na criação de personagem. Mas, no geral, cada escolha dá um bônus diferente de atributo no início do jogo. Por exemplo, se tu escolher o Deus da Guerra, você ganhará bônus no atributo Ataque. Se em seu traço você escolher Inteligente, ganhará bônus de Ataque Mágico. Essas coisas.

Em ser Cruel, Neutro ou Bom, além do bônus de atributo, também mudam algumas opções em certas ocasiões.
Por exemplo, se você for Cruel, na hora de falar com a Natharia no início do jogo, você terá a opção de pedir para fazer sexo com ela. Se for Neutro ou Bom, não terá essa opção.
Neutro é o padrão, que segue as coisas de modo normal.
Cruel te dá opção em alguns momentos de agir de forma cruel.
Bom te dá opção em alguns momentos de agir de forma bondosa.
Tipo o sistema de karma do Mass Effect.

O plot principal não muda, independente das tuas escolhas, o que muda é como tu vai decorrer por ele. Se terá determinado aliado ou não. Se ganhará um item mágico foda ou não. Se terá apoio de outras vilas ou não. E por aí vai. O plot é o mesmo, mas terá finais diferentes de acordo com tuas escolhas.

Já a classe, vai do teu estilo de jogo. Se gosta de jogar com tank, pega Santo, se gosta de porradeiro, pega Espadachim, e se  gosta de magia em área, pega Arcanista.

Espero ter explicado tri.
Obrigado pelo comentário.

Bom jogo.

Com carinho;
C.M.Cas Games

(1 edit)

Hi, I'm following your game, I would like to say that it's very interesting, but the game kind of doesn't have the right places where we should go and how to progress, it kind of becomes a mystery, it would be really interesting if you made a Guide, where new players could download the game and this guide would come with it, where it could tell places that the beginner player could go, what to do at the beginning of the game, additional information such as: what the options are for when creating the character. This would give the player a different direction and make them less worried that they may have made a wrong or less favorable choice, avoiding going back to the save, special locations, etc.


 Well it's just an idea, I hope I could help in some way and thank you for the incredible game!!!

Hey, Akadiu, sup?

I'll take a look in this and work on some directions with more details in the game to get things more clearly.

Thanks for the feedback!

Good game.

With affection;
C.M.Cas Games

Obviously I know this is 0.1 but I wanted to give some feedback and personal gripes I have with the game.


Firstly I want to say I've enjoyed it so far, the art looks good and the music is nice to listen to.


However here are a few of my personal problems with the game

- There's not much direction. Aside from the main couple of quests (get iron, get bow, get 10,000 money) there hasn't been a lot of direction in where you should go first. I got loads of wood, can't sell it anywhere. I fight a lot of enemies, get stronger, still don't know where to go. It's open world but not focused enough on progression.

- Enemies scaling with your level, rather than being at a certain level. This seems odd because of the point mentioned earlier, you don't KNOW where to go, there isn't much in the way of direction. You'll fight to the end of an area, see a large boss but they're at the same level as you yet seem too hard to even possibly half their health. So you fight it again 10 levels higher and they're the same level as you again so you have the same problem. As a side note here the girl you meet in the hills and mine, I rejected fighting her twice because when I haven't she has beaten me silly. Haven't seen her since then, unsure if that's supposed to happen but as stated above there's not much direction.

- Money. Unlike most RPG's where you'd get a decent bit of money for defeating enemies, in this one the best way to do that is to hope you get lucky for monster parts because no battle gives you more than 2-3 money. Even then they only sell at 100 per one. That on top of the fact that to sleep (heal) you need 30 money, to buy items you need money, to buy skills you need money and there's even a quest for 10,000 money as stated earlier. No matter how much you try you WILL stay poor.

- Skills are a major issue, you need 1000 money to get one skill, the ones you realistically want cost a lot more. Surely a system of Skill Points or a possible Skill Tree would be a better use of making our characters better, rather than relying on the hardest resource to obtain?


Obviously I don't expect these to be changed just from this one comment, I merely hope that you look at it and think about it for the future. I look forward to the development of the rest of the game and can't wait for your next release.

(2 edits) (+1)

Hey! You are my first player to comment here! Yeey! Congrats!

Some details about the game at now:

About the level of the monsters, yeah, it will scale with the player. But the player get stronger than the monsters with the Points Allocation, Training status grow, some activities that give status grow, some hidden easter eggs give status grow, some rare itens that give status grow, and equips. The secret to get stronger is not your level, but your traning outside battle; your status. For now only the Attack training as been add. The HP training will come in the next update, with the best equips a adventurer can buy.

I'll put more attention in giving players directions.  But for know, you did everything what have to do. Farm, kill monsters, f**k girls, and couple of simple quests. There's not much than that yet. It's early in development, but thanks for bring it up.
Oh, and to make this walking around a bit fun, theres some random events with the girls in some parts of the maps. It'll trigger when you have a girl with a event in the location.
*A little bird told that a orc like to drink at Tily tavern*

Money will be a little easy to get  in the next update with prices adjustment. I've no intent on making a hardcore grindy game.

Thank you for the feedback! It will surely help me to do better.

Edit: New version released: v.02

Good game.

With affection;
C.M.Cas Games